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Is there a way to globally change the path of active animation controls so that each control does not have to be edited manually? Pinpoint graphics will be very slow to open if the image file is on a network drive that is no longer available.
A method to make the change globally in one operation is required system the design does not provide a way to do it.
As of version 1.94 Continuum does not provide a mechanism to globally change the path of image files in active animation controls in Pinpoint.
This can be a problem when a large number of active animation controls have been created using a given path and the image files then need to be moved.
If the image files must be moved, every effort should be made to retain the path that was used in the controls, otherwise the path to the files will have to be manually changed in each active control that references the path in the graphic panel.
With the above said there is a way to go in the Graphic PIN file and change the path, it requires a hex editor such as HxD.
Using a hex editor the path for a control like this
Can be found and changed in the PIN file itself, like this...
*** Warning ***
Please note that the length of the new path string must be the same length (i.e. take up the same number of characters) as the original path string, otherwise the file may become corrupted. As an example the following cannot be used replacing C:\Program Files\Continuum\NewGraphicsFiles with E:\Graphics, but the following could replace C:\Program Files\Continuum\NewGraphicsFiles with E:\Program Files\Continuum\NewGraphicsFiles
If a system is upgraded (new PCs) or a network drive that contains the image files is no longer available, then the graphics can be very slow to open.